# HUD::SET_FRONTEND_ACTIVE

- **Hash:** `0xCE47C21C0687EBC2`
- **Namespace:** HUD
- **Runtime name (Lua/JS):** `SetFrontendActive`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/HUD/SET_FRONTEND_ACTIVE

## Signature

```c
void SET_FRONTEND_ACTIVE(BOOL active);
```

## Parameters

- `active` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
SetFrontendActive(active)

-- always available, by hash
Citizen.InvokeNative(0xCE47C21C0687EBC2, active)
```

### JavaScript

```js
SetFrontendActive(active);

// by hash
Citizen.invokeNative('0xCE47C21C0687EBC2', active);
```

### C#

```csharp
Function.Call((Hash)0xCE47C21C0687EBC2, active);
```

*Sources: alloc8or RDR3 NativeDB.*
