{"hash":"0x1BE19185B8AFE299","ns":"HUD","name":"UI_PROMPT_IS_CONTROL_ACTION_ACTIVE","slug":"UI_PROMPT_IS_CONTROL_ACTION_ACTIVE","official":true,"named":true,"luaName":"UiPromptIsControlActionActive","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"controlAction","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/UI_PROMPT_IS_CONTROL_ACTION_ACTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/UI_PROMPT_IS_CONTROL_ACTION_ACTIVE.md","snippets":{"lua":"local retval = UiPromptIsControlActionActive(controlAction)","luaInvoke":"local retval = Citizen.InvokeNative(0x1BE19185B8AFE299, controlAction, Citizen.ReturnResultAnyway())","js":"const retval = UiPromptIsControlActionActive(controlAction);","jsInvoke":"const retval = Citizen.invokeNative('0x1BE19185B8AFE299', controlAction, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x1BE19185B8AFE299, controlAction);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}