{"hash":"0xD877AF112AD2B41B","ns":"HUD","name":"_CREATE_MP_GAMER_TAG","slug":"_CREATE_MP_GAMER_TAG","official":false,"named":true,"luaName":"CreateMpGamerTag","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"player","type":"Player"},{"name":"username","type":"const char*"},{"name":"pointedClanTag","type":"BOOL"},{"name":"isRockstarClan","type":"BOOL"},{"name":"clanTag","type":"const char*"},{"name":"clanFlag","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x839BFD7D7E49FE09"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_CREATE_MP_GAMER_TAG","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_CREATE_MP_GAMER_TAG.md","snippets":{"lua":"local retval = CreateMpGamerTag(player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag)","luaInvoke":"local retval = Citizen.InvokeNative(0xD877AF112AD2B41B, player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag, Citizen.ResultAsInteger())","js":"const retval = CreateMpGamerTag(player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag);","jsInvoke":"const retval = Citizen.invokeNative('0xD877AF112AD2B41B', player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xD877AF112AD2B41B, player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}