{"hash":"0xC9CAEAEEC1256E54","ns":"HUD","name":"_ENABLE_HUD_CONTEXT_THIS_FRAME","slug":"_ENABLE_HUD_CONTEXT_THIS_FRAME","official":false,"named":true,"luaName":"EnableHudContextThisFrame","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"component","type":"Hash"}],"summary":"list of presets","descriptions":[{"source":"vorp","format":"text","body":"https://gist.github.com/outsider31000/c640961d17b2e4fb0435a413710e1930 list of presets"}],"examples":[],"aliases":[],"enums":["eHudContext"],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_ENABLE_HUD_CONTEXT_THIS_FRAME","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_ENABLE_HUD_CONTEXT_THIS_FRAME.md","snippets":{"lua":"EnableHudContextThisFrame(component)","luaInvoke":"Citizen.InvokeNative(0xC9CAEAEEC1256E54, component)","js":"EnableHudContextThisFrame(component);","jsInvoke":"Citizen.invokeNative('0xC9CAEAEEC1256E54', component);","csharp":"Function.Call((Hash)0xC9CAEAEEC1256E54, component);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}