{"hash":"0x3429670F9B9EF2D3","ns":"HUD","name":"_GET_LABEL_TEXT_2","slug":"_GET_LABEL_TEXT_2","official":false,"named":true,"luaName":"GetLabelText_2","game":"rdr3","apiset":"client","returnType":"const char*","params":[{"name":"label","type":"const char*"}],"summary":"_GET_FILENAME_* - _GET_FRAME*","descriptions":[{"source":"alloc8or","format":"text","body":"_GET_FILENAME_* - _GET_FRAME*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_GET_LABEL_TEXT_2","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_GET_LABEL_TEXT_2.md","snippets":{"lua":"local retval = GetLabelText_2(label)","luaInvoke":"local retval = Citizen.InvokeNative(0x3429670F9B9EF2D3, label, Citizen.ResultAsString())","js":"const retval = GetLabelText_2(label);","jsInvoke":"const retval = Citizen.invokeNative('0x3429670F9B9EF2D3', label, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x3429670F9B9EF2D3, label);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}