{"hash":"0xF402978DE6F88D6E","ns":"HUD","name":"_JOURNAL_CLEAR_ALL_PROGRESS","slug":"_JOURNAL_CLEAR_ALL_PROGRESS","official":false,"named":true,"luaName":"JournalClearAllProgress","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_JOURNAL_CLEAR_ALL_PROGRESS","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_JOURNAL_CLEAR_ALL_PROGRESS.md","snippets":{"lua":"JournalClearAllProgress()","luaInvoke":"Citizen.InvokeNative(0xF402978DE6F88D6E)","js":"JournalClearAllProgress();","jsInvoke":"Citizen.invokeNative('0xF402978DE6F88D6E');","csharp":"Function.Call((Hash)0xF402978DE6F88D6E);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}