{"hash":"0x62CC549B3B8EA2AA","ns":"HUD","name":"_JOURNAL_GET_TEXTURE_WITH_LAYOUT","slug":"_JOURNAL_GET_TEXTURE_WITH_LAYOUT","official":false,"named":true,"luaName":"JournalGetTextureWithLayout","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"},{"name":"p2","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_JOURNAL_GET_TEXTURE_WITH_LAYOUT","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_JOURNAL_GET_TEXTURE_WITH_LAYOUT.md","snippets":{"lua":"local retval = JournalGetTextureWithLayout(p0, p1, p2)","luaInvoke":"local retval = Citizen.InvokeNative(0x62CC549B3B8EA2AA, p0, p1, p2, Citizen.ResultAsInteger())","js":"const retval = JournalGetTextureWithLayout(p0, p1, p2);","jsInvoke":"const retval = Citizen.invokeNative('0x62CC549B3B8EA2AA', p0, p1, p2, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x62CC549B3B8EA2AA, p0, p1, p2);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}