{"hash":"0xCE0D2F5586627CCE","ns":"HUD","name":"_SET_CURRENT_UGC_MISSION_DESCRIPTION","slug":"_SET_CURRENT_UGC_MISSION_DESCRIPTION","official":false,"named":true,"luaName":"SetCurrentUgcMissionDescription","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"active","type":"BOOL"},{"name":"string1","type":"const char*"},{"name":"string2","type":"const char*"},{"name":"string3","type":"const char*"},{"name":"string4","type":"const char*"}],"summary":"string1 is the only string used in the scripts, the others are null (0)","descriptions":[{"source":"alloc8or","format":"text","body":"string1 is the only string used in the scripts, the others are null (0)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_SET_CURRENT_UGC_MISSION_DESCRIPTION","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_SET_CURRENT_UGC_MISSION_DESCRIPTION.md","snippets":{"lua":"SetCurrentUgcMissionDescription(active, string1, string2, string3, string4)","luaInvoke":"Citizen.InvokeNative(0xCE0D2F5586627CCE, active, string1, string2, string3, string4)","js":"SetCurrentUgcMissionDescription(active, string1, string2, string3, string4);","jsInvoke":"Citizen.invokeNative('0xCE0D2F5586627CCE', active, string1, string2, string3, string4);","csharp":"Function.Call((Hash)0xCE0D2F5586627CCE, active, string1, string2, string3, string4);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}