{"hash":"0x837972ED28159536","ns":"HUD","name":"_UI_PROMPT_ADD_GROUP_RETURN_LINK","slug":"_UI_PROMPT_ADD_GROUP_RETURN_LINK","official":false,"named":true,"luaName":"UiPromptAddGroupReturnLink","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"prompt","type":"Prompt"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_ADD_GROUP_RETURN_LINK","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_ADD_GROUP_RETURN_LINK.md","snippets":{"lua":"UiPromptAddGroupReturnLink(p0, prompt)","luaInvoke":"Citizen.InvokeNative(0x837972ED28159536, p0, prompt)","js":"UiPromptAddGroupReturnLink(p0, prompt);","jsInvoke":"Citizen.invokeNative('0x837972ED28159536', p0, prompt);","csharp":"Function.Call((Hash)0x837972ED28159536, p0, prompt);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}