# HUD::_UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION

- **Hash:** `0x6095358C4142932A`
- **Namespace:** HUD
- **Runtime name (Lua/JS):** `UiPromptClearHorizontalOrientation`
- **Side:** client (game native)
- **Name status:** community guess (may change)
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION

## Signature

```c
void _UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION(int id);
```

## Parameters

- `id` (`int`)

## Returns

`void`

## Description

id is the return value from 0xD9459157EB22C895.

## Usage

### Lua

```lua
UiPromptClearHorizontalOrientation(id)

-- always available, by hash
Citizen.InvokeNative(0x6095358C4142932A, id)
```

### JavaScript

```js
UiPromptClearHorizontalOrientation(id);

// by hash
Citizen.invokeNative('0x6095358C4142932A', id);
```

### C#

```csharp
Function.Call((Hash)0x6095358C4142932A, id);
```

- The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works.

*Sources: alloc8or RDR3 NativeDB.*
