{"hash":"0x29FA7910726C3889","ns":"HUD","name":"_UI_PROMPT_CREATE","slug":"_UI_PROMPT_CREATE","official":false,"named":true,"luaName":"UiPromptCreate","game":"rdr3","apiset":"client","returnType":"Prompt","params":[{"name":"inputHash","type":"Hash"},{"name":"labelName","type":"const char*"},{"name":"p2","type":"Any"},{"name":"p3","type":"Any"},{"name":"p4","type":"Any"},{"name":"p5","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_CREATE","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_CREATE.md","snippets":{"lua":"local retval = UiPromptCreate(inputHash, labelName, p2, p3, p4, p5)","luaInvoke":"local retval = Citizen.InvokeNative(0x29FA7910726C3889, inputHash, labelName, p2, p3, p4, p5, Citizen.ResultAsInteger())","js":"const retval = UiPromptCreate(inputHash, labelName, p2, p3, p4, p5);","jsInvoke":"const retval = Citizen.invokeNative('0x29FA7910726C3889', inputHash, labelName, p2, p3, p4, p5, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x29FA7910726C3889, inputHash, labelName, p2, p3, p4, p5);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}