{"hash":"0xCB73D7521E7103F0","ns":"HUD","name":"_UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT","slug":"_UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT","official":false,"named":true,"luaName":"UiPromptGetGroupIdForScenarioPoint","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT.md","snippets":{"lua":"local retval = UiPromptGetGroupIdForScenarioPoint(p0, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xCB73D7521E7103F0, p0, p1, Citizen.ResultAsInteger())","js":"const retval = UiPromptGetGroupIdForScenarioPoint(p0, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xCB73D7521E7103F0', p0, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xCB73D7521E7103F0, p0, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}