{"hash":"0xC92AC953F0A982AE","ns":"HUD","name":"_UI_PROMPT_HAS_STANDARD_MODE_COMPLETED","slug":"_UI_PROMPT_HAS_STANDARD_MODE_COMPLETED","official":false,"named":true,"luaName":"UiPromptHasStandardModeCompleted","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"prompt","type":"Prompt"},{"name":"p1","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Params: p1 is 0"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_HAS_STANDARD_MODE_COMPLETED","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_HAS_STANDARD_MODE_COMPLETED.md","snippets":{"lua":"local retval = UiPromptHasStandardModeCompleted(prompt, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xC92AC953F0A982AE, prompt, p1, Citizen.ReturnResultAnyway())","js":"const retval = UiPromptHasStandardModeCompleted(prompt, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xC92AC953F0A982AE', prompt, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xC92AC953F0A982AE, prompt, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}