{"hash":"0xAFC887BA7A7756D6","ns":"HUD","name":"_UI_PROMPT_IS_RELEASED","slug":"_UI_PROMPT_IS_RELEASED","official":false,"named":true,"luaName":"UiPromptIsReleased","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"prompt","type":"Prompt"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_IS_RELEASED","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_IS_RELEASED.md","snippets":{"lua":"local retval = UiPromptIsReleased(prompt)","luaInvoke":"local retval = Citizen.InvokeNative(0xAFC887BA7A7756D6, prompt, Citizen.ReturnResultAnyway())","js":"const retval = UiPromptIsReleased(prompt);","jsInvoke":"const retval = Citizen.invokeNative('0xAFC887BA7A7756D6', prompt, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xAFC887BA7A7756D6, prompt);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}