{"hash":"0x04F97DE45A519419","ns":"HUD","name":"_UI_PROMPT_REGISTER_BEGIN","slug":"_UI_PROMPT_REGISTER_BEGIN","official":false,"named":true,"luaName":"UiPromptRegisterBegin","game":"rdr3","apiset":"client","returnType":"Prompt","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_REGISTER_BEGIN","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_REGISTER_BEGIN.md","snippets":{"lua":"local retval = UiPromptRegisterBegin()","luaInvoke":"local retval = Citizen.InvokeNative(0x04F97DE45A519419, Citizen.ResultAsInteger())","js":"const retval = UiPromptRegisterBegin();","jsInvoke":"const retval = Citizen.invokeNative('0x04F97DE45A519419', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x04F97DE45A519419);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}