{"hash":"0x2F11D3A254169EA4","ns":"HUD","name":"_UI_PROMPT_SET_GROUP","slug":"_UI_PROMPT_SET_GROUP","official":false,"named":true,"luaName":"UiPromptSetGroup","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"groupId","type":"int"},{"name":"tabIndex","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"tabIndex: specifies tab of prompt"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_GROUP","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_GROUP.md","snippets":{"lua":"UiPromptSetGroup(prompt, groupId, tabIndex)","luaInvoke":"Citizen.InvokeNative(0x2F11D3A254169EA4, prompt, groupId, tabIndex)","js":"UiPromptSetGroup(prompt, groupId, tabIndex);","jsInvoke":"Citizen.invokeNative('0x2F11D3A254169EA4', prompt, groupId, tabIndex);","csharp":"Function.Call((Hash)0x2F11D3A254169EA4, prompt, groupId, tabIndex);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}