{"hash":"0xA3F2149AA24F3D8E","ns":"HUD","name":"_UI_PROMPT_SET_HOLD_AUTO_FILL_WITH_DECAY_MODE","slug":"_UI_PROMPT_SET_HOLD_AUTO_FILL_WITH_DECAY_MODE","official":false,"named":true,"luaName":"UiPromptSetHoldAutoFillWithDecayMode","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"autoFillTimeMs","type":"int"},{"name":"holdTimeMs","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_HOLD_AUTO_FILL_WITH_DECAY_MODE","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_HOLD_AUTO_FILL_WITH_DECAY_MODE.md","snippets":{"lua":"UiPromptSetHoldAutoFillWithDecayMode(prompt, autoFillTimeMs, holdTimeMs)","luaInvoke":"Citizen.InvokeNative(0xA3F2149AA24F3D8E, prompt, autoFillTimeMs, holdTimeMs)","js":"UiPromptSetHoldAutoFillWithDecayMode(prompt, autoFillTimeMs, holdTimeMs);","jsInvoke":"Citizen.invokeNative('0xA3F2149AA24F3D8E', prompt, autoFillTimeMs, holdTimeMs);","csharp":"Function.Call((Hash)0xA3F2149AA24F3D8E, prompt, autoFillTimeMs, holdTimeMs);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}