{"hash":"0x7D393C247FB9B431","ns":"HUD","name":"_UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED","slug":"_UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED","official":false,"named":true,"luaName":"UiPromptSetMashManualModeDecaySpeed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"speed","type":"float"}],"summary":"standard (prompt not held) rate: 0.035f fast (prompt held) rate: 0.015f punitive (been hit) rate: 0.14f","descriptions":[{"source":"alloc8or","format":"text","body":"standard (prompt not held) rate: 0.035f\nfast (prompt held) rate: 0.015f\npunitive (been hit) rate: 0.14f"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED.md","snippets":{"lua":"UiPromptSetMashManualModeDecaySpeed(prompt, speed)","luaInvoke":"Citizen.InvokeNative(0x7D393C247FB9B431, prompt, speed)","js":"UiPromptSetMashManualModeDecaySpeed(prompt, speed);","jsInvoke":"Citizen.invokeNative('0x7D393C247FB9B431', prompt, speed + 0.0000001);","csharp":"Function.Call((Hash)0x7D393C247FB9B431, prompt, speed);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}