{"hash":"0x56DBB26F98582C29","ns":"HUD","name":"_UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED","slug":"_UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED","official":false,"named":true,"luaName":"UiPromptSetMashManualModePressedGrowthSpeed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"speed","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED.md","snippets":{"lua":"UiPromptSetMashManualModePressedGrowthSpeed(prompt, speed)","luaInvoke":"Citizen.InvokeNative(0x56DBB26F98582C29, prompt, speed)","js":"UiPromptSetMashManualModePressedGrowthSpeed(prompt, speed);","jsInvoke":"Citizen.invokeNative('0x56DBB26F98582C29', prompt, speed + 0.0000001);","csharp":"Function.Call((Hash)0x56DBB26F98582C29, prompt, speed);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}