{"hash":"0xCA24F528D0D16289","ns":"HUD","name":"_UI_PROMPT_SET_PRIORITY","slug":"_UI_PROMPT_SET_PRIORITY","official":false,"named":true,"luaName":"UiPromptSetPriority","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"priority","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"priority: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ePromptPriority"}],"examples":[],"aliases":[],"enums":["ePromptPriority"],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_PRIORITY","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_PRIORITY.md","snippets":{"lua":"UiPromptSetPriority(prompt, priority)","luaInvoke":"Citizen.InvokeNative(0xCA24F528D0D16289, prompt, priority)","js":"UiPromptSetPriority(prompt, priority);","jsInvoke":"Citizen.invokeNative('0xCA24F528D0D16289', prompt, priority);","csharp":"Function.Call((Hash)0xCA24F528D0D16289, prompt, priority);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}