{"hash":"0x530A428705BE5DEF","ns":"HUD","name":"_UI_PROMPT_SET_PROMPT_PRIORITY_PREFERENCE","slug":"_UI_PROMPT_SET_PROMPT_PRIORITY_PREFERENCE","official":false,"named":true,"luaName":"UiPromptSetPromptPriorityPreference","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_PROMPT_PRIORITY_PREFERENCE","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_PROMPT_PRIORITY_PREFERENCE.md","snippets":{"lua":"UiPromptSetPromptPriorityPreference(ped)","luaInvoke":"Citizen.InvokeNative(0x530A428705BE5DEF, ped)","js":"UiPromptSetPromptPriorityPreference(ped);","jsInvoke":"Citizen.invokeNative('0x530A428705BE5DEF', ped);","csharp":"Function.Call((Hash)0x530A428705BE5DEF, ped);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}