{"hash":"0x74C7D7B72ED0D3CF","ns":"HUD","name":"_UI_PROMPT_SET_STANDARDIZED_HOLD_MODE","slug":"_UI_PROMPT_SET_STANDARDIZED_HOLD_MODE","official":false,"named":true,"luaName":"UiPromptSetStandardizedHoldMode","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"prompt","type":"Prompt"},{"name":"holdType","type":"Hash"}],"summary":"HoldType Hashes: SHORT_TIMED_EVENT_MP, SHORT_TIMED_EVENT, MEDIUM_TIMED_EVENT, LONG_TIMED_EVENT, RUSTLING_CALM_TIMING, PLAYER_FOCUS_TIMING, PLAYER_REACTION_TIMING","descriptions":[{"source":"alloc8or","format":"text","body":"holdType: SHORT_TIMED_EVENT_MP, SHORT_TIMED_EVENT, MEDIUM_TIMED_EVENT, LONG_TIMED_EVENT, RUSTLING_CALM_TIMING, PLAYER_FOCUS_TIMING, PLAYER_REACTION_TIMING"},{"source":"vorp","format":"text","body":"HoldType Hashes: SHORT_TIMED_EVENT_MP, SHORT_TIMED_EVENT, MEDIUM_TIMED_EVENT, LONG_TIMED_EVENT, RUSTLING_CALM_TIMING, PLAYER_FOCUS_TIMING, PLAYER_REACTION_TIMING"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_STANDARDIZED_HOLD_MODE","markdownUrl":"https://natives.borderlinerp.com/natives/HUD/_UI_PROMPT_SET_STANDARDIZED_HOLD_MODE.md","snippets":{"lua":"UiPromptSetStandardizedHoldMode(prompt, holdType)","luaInvoke":"Citizen.InvokeNative(0x74C7D7B72ED0D3CF, prompt, holdType)","js":"UiPromptSetStandardizedHoldMode(prompt, holdType);","jsInvoke":"Citizen.invokeNative('0x74C7D7B72ED0D3CF', prompt, holdType);","csharp":"Function.Call((Hash)0x74C7D7B72ED0D3CF, prompt, holdType);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}