# INTERIOR::DISABLE_INTERIOR

- **Hash:** `0x3C2B92A1A07D4FCE`
- **Namespace:** INTERIOR
- **Runtime name (Lua/JS):** `DisableInterior`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/INTERIOR/DISABLE_INTERIOR

## Signature

```c
void DISABLE_INTERIOR(Interior interior, BOOL toggle);
```

## Parameters

- `interior` (`Interior`)
- `toggle` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
DisableInterior(interior, toggle)

-- always available, by hash
Citizen.InvokeNative(0x3C2B92A1A07D4FCE, interior, toggle)
```

### JavaScript

```js
DisableInterior(interior, toggle);

// by hash
Citizen.invokeNative('0x3C2B92A1A07D4FCE', interior, toggle);
```

### C#

```csharp
Function.Call((Hash)0x3C2B92A1A07D4FCE, interior, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
