{"hash":"0xBC29A9894C976945","ns":"INTERIOR","name":"FORCE_ROOM_FOR_ENTITY","slug":"FORCE_ROOM_FOR_ENTITY","official":true,"named":true,"luaName":"ForceRoomForEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"interior","type":"Interior"},{"name":"roomHashKey","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xA1762D5BBFCA13A8"],"build":"1207","gtaHash":"0x52923C4710DD9907","gtaJhash":"0x10BD4435","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INTERIOR/FORCE_ROOM_FOR_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/INTERIOR/FORCE_ROOM_FOR_ENTITY.md","snippets":{"lua":"ForceRoomForEntity(entity, interior, roomHashKey)","luaInvoke":"Citizen.InvokeNative(0xBC29A9894C976945, entity, interior, roomHashKey)","js":"ForceRoomForEntity(entity, interior, roomHashKey);","jsInvoke":"Citizen.invokeNative('0xBC29A9894C976945', entity, interior, roomHashKey);","csharp":"Function.Call((Hash)0xBC29A9894C976945, entity, interior, roomHashKey);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}