{"hash":"0xAAD6170AA33B13C0","ns":"INTERIOR","name":"GET_INTERIOR_AT_COORDS_WITH_TYPE","slug":"GET_INTERIOR_AT_COORDS_WITH_TYPE","official":true,"named":true,"luaName":"GetInteriorAtCoordsWithType","game":"rdr3","apiset":"client","returnType":"Interior","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"interiorType","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x05B7A89BD78797FC","gtaJhash":"0x96525B06","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_AT_COORDS_WITH_TYPE","markdownUrl":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_AT_COORDS_WITH_TYPE.md","snippets":{"lua":"local retval = GetInteriorAtCoordsWithType(x, y, z, interiorType)","luaInvoke":"local retval = Citizen.InvokeNative(0xAAD6170AA33B13C0, x, y, z, interiorType, Citizen.ResultAsInteger())","js":"const retval = GetInteriorAtCoordsWithType(x, y, z, interiorType);","jsInvoke":"const retval = Citizen.invokeNative('0xAAD6170AA33B13C0', x + 0.0000001, y + 0.0000001, z + 0.0000001, interiorType, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xAAD6170AA33B13C0, x, y, z, interiorType);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}