{"hash":"0x3543AEA1816D1D2B","ns":"INTERIOR","name":"GET_INTERIOR_AT_COORDS_WITH_TYPEHASH","slug":"GET_INTERIOR_AT_COORDS_WITH_TYPEHASH","official":true,"named":true,"luaName":"GetInteriorAtCoordsWithTypehash","game":"rdr3","apiset":"client","returnType":"Interior","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"typeHash","type":"Hash"}],"summary":"Hashed version of GET_INTERIOR_AT_COORDS_WITH_TYPE","descriptions":[{"source":"alloc8or","format":"text","body":"Hashed version of GET_INTERIOR_AT_COORDS_WITH_TYPE"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xF0F77ADB9F67E79D","gtaJhash":"0x11718507","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_AT_COORDS_WITH_TYPEHASH","markdownUrl":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_AT_COORDS_WITH_TYPEHASH.md","snippets":{"lua":"local retval = GetInteriorAtCoordsWithTypehash(x, y, z, typeHash)","luaInvoke":"local retval = Citizen.InvokeNative(0x3543AEA1816D1D2B, x, y, z, typeHash, Citizen.ResultAsInteger())","js":"const retval = GetInteriorAtCoordsWithTypehash(x, y, z, typeHash);","jsInvoke":"const retval = Citizen.invokeNative('0x3543AEA1816D1D2B', x + 0.0000001, y + 0.0000001, z + 0.0000001, typeHash, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x3543AEA1816D1D2B, x, y, z, typeHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}