{"hash":"0x5054D1A5218FA696","ns":"INTERIOR","name":"GET_INTERIOR_FROM_COLLISION","slug":"GET_INTERIOR_FROM_COLLISION","official":true,"named":true,"luaName":"GetInteriorFromCollision","game":"rdr3","apiset":"client","returnType":"Interior","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xEC4CF9FCB29A4424","gtaJhash":"0x7ED33DC1","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_FROM_COLLISION","markdownUrl":"https://natives.borderlinerp.com/natives/INTERIOR/GET_INTERIOR_FROM_COLLISION.md","snippets":{"lua":"local retval = GetInteriorFromCollision(x, y, z)","luaInvoke":"local retval = Citizen.InvokeNative(0x5054D1A5218FA696, x, y, z, Citizen.ResultAsInteger())","js":"const retval = GetInteriorFromCollision(x, y, z);","jsInvoke":"const retval = Citizen.invokeNative('0x5054D1A5218FA696', x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x5054D1A5218FA696, x, y, z);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}