# INTERIOR::IS_VALID_INTERIOR

- **Hash:** `0x017C1B3159F79F6C`
- **Namespace:** INTERIOR
- **Runtime name (Lua/JS):** `IsValidInterior`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/INTERIOR/IS_VALID_INTERIOR

## Signature

```c
BOOL IS_VALID_INTERIOR(Interior interior);
```

## Parameters

- `interior` (`Interior`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsValidInterior(interior)

-- always available, by hash
local retval = Citizen.InvokeNative(0x017C1B3159F79F6C, interior, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsValidInterior(interior);

// by hash
const retval = Citizen.invokeNative('0x017C1B3159F79F6C', interior, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x017C1B3159F79F6C, interior);
```

*Sources: alloc8or RDR3 NativeDB.*
