{"hash":"0x3039BE60B3749716","ns":"INTERIOR","name":"_GET_INTERIOR_MINIMAP_HASH","slug":"_GET_INTERIOR_MINIMAP_HASH","official":false,"named":true,"luaName":"GetInteriorMinimapHash","game":"rdr3","apiset":"client","returnType":"Hash","params":[{"name":"interior","type":"Interior"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INTERIOR/_GET_INTERIOR_MINIMAP_HASH","markdownUrl":"https://natives.borderlinerp.com/natives/INTERIOR/_GET_INTERIOR_MINIMAP_HASH.md","snippets":{"lua":"local retval = GetInteriorMinimapHash(interior)","luaInvoke":"local retval = Citizen.InvokeNative(0x3039BE60B3749716, interior, Citizen.ResultAsInteger())","js":"const retval = GetInteriorMinimapHash(interior);","jsInvoke":"const retval = Citizen.invokeNative('0x3039BE60B3749716', interior, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x3039BE60B3749716, interior);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}