{"hash":"0x46DB71883EE9D5AF","ns":"INVENTORY","name":"_0x46DB71883EE9D5AF","slug":"0x46DB71883EE9D5AF","official":false,"named":false,"luaName":"N_0x46db71883ee9d5af","game":"rdr3","apiset":"client","returnType":"Hash","params":[{"name":"data","type":"Any"},{"name":"stats","type":"const char*"},{"name":"guid","type":"Any*"},{"name":"ped","type":"Ped"}],"summary":"Returns databindingEntryId to be used with 0x951847CEF3D829FF (p0)","descriptions":[{"source":"alloc8or","format":"text","body":"Returns databindingEntryId to be used with 0x951847CEF3D829FF (p0)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INVENTORY/0x46DB71883EE9D5AF","markdownUrl":"https://natives.borderlinerp.com/natives/INVENTORY/0x46DB71883EE9D5AF.md","snippets":{"lua":"local retval, guid = N_0x46db71883ee9d5af(data, stats, ped)","luaInvoke":"local retval, guid = Citizen.InvokeNative(0x46DB71883EE9D5AF, data, stats, Citizen.PointerValueInt(), ped, Citizen.ResultAsInteger())","js":"const [retval, guid] = N_0x46db71883ee9d5af(data, stats, ped);","jsInvoke":"const [retval, guid] = Citizen.invokeNative('0x46DB71883EE9D5AF', data, stats, Citizen.pointerValueInt(), ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"var guid = new OutputArgument();\nint retval = Function.Call<int>((Hash)0x46DB71883EE9D5AF, data, stats, guid, ped);\n// guid.GetResult<int>()","notes":["Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below.","This native has no known name, so the runtime exposes it only as `N_0x46db71883ee9d5af` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}