{"hash":"0x0FBBFFC891A97C81","ns":"INVENTORY","name":"_INVENTORY_ARE_LOCAL_CHANGES_ALLOWED","slug":"_INVENTORY_ARE_LOCAL_CHANGES_ALLOWED","official":false,"named":true,"luaName":"InventoryAreLocalChangesAllowed","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"inventoryId","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/INVENTORY/_INVENTORY_ARE_LOCAL_CHANGES_ALLOWED","markdownUrl":"https://natives.borderlinerp.com/natives/INVENTORY/_INVENTORY_ARE_LOCAL_CHANGES_ALLOWED.md","snippets":{"lua":"local retval = InventoryAreLocalChangesAllowed(inventoryId)","luaInvoke":"local retval = Citizen.InvokeNative(0x0FBBFFC891A97C81, inventoryId, Citizen.ReturnResultAnyway())","js":"const retval = InventoryAreLocalChangesAllowed(inventoryId);","jsInvoke":"const retval = Citizen.invokeNative('0x0FBBFFC891A97C81', inventoryId, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0FBBFFC891A97C81, inventoryId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}