{"hash":"0xFC7563F482781A3D","ns":"INVENTORY","name":"_INVENTORY_IS_PLAYER_INVENTORY_MIRRORING_TRANSACTIONS","slug":"_INVENTORY_IS_PLAYER_INVENTORY_MIRRORING_TRANSACTIONS","official":false,"named":true,"luaName":"InventoryIsPlayerInventoryMirroringTransactions","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/INVENTORY/_INVENTORY_IS_PLAYER_INVENTORY_MIRRORING_TRANSACTIONS","markdownUrl":"https://natives.borderlinerp.com/natives/INVENTORY/_INVENTORY_IS_PLAYER_INVENTORY_MIRRORING_TRANSACTIONS.md","snippets":{"lua":"local retval = InventoryIsPlayerInventoryMirroringTransactions()","luaInvoke":"local retval = Citizen.InvokeNative(0xFC7563F482781A3D, Citizen.ReturnResultAnyway())","js":"const retval = InventoryIsPlayerInventoryMirroringTransactions();","jsInvoke":"const retval = Citizen.invokeNative('0xFC7563F482781A3D', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xFC7563F482781A3D);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}