# ITEMSETS::DESTROY_ITEMSET

- **Hash:** `0x712BC69F10549B92`
- **Namespace:** ITEMSETS
- **Runtime name (Lua/JS):** `DestroyItemset`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/ITEMSETS/DESTROY_ITEMSET

## Signature

```c
void DESTROY_ITEMSET(ItemSet itemset);
```

## Parameters

- `itemset` (`ItemSet`)

## Returns

`void`

## Usage

### Lua

```lua
DestroyItemset(itemset)

-- always available, by hash
Citizen.InvokeNative(0x712BC69F10549B92, itemset)
```

### JavaScript

```js
DestroyItemset(itemset);

// by hash
Citizen.invokeNative('0x712BC69F10549B92', itemset);
```

### C#

```csharp
Function.Call((Hash)0x712BC69F10549B92, itemset);
```

*Sources: alloc8or RDR3 NativeDB.*
