# ITEMSETS::IS_ITEMSET_VALID

- **Hash:** `0xD30765D153EF5C76`
- **Namespace:** ITEMSETS
- **Runtime name (Lua/JS):** `IsItemsetValid`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/ITEMSETS/IS_ITEMSET_VALID

## Signature

```c
BOOL IS_ITEMSET_VALID(ItemSet itemset);
```

## Parameters

- `itemset` (`ItemSet`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsItemsetValid(itemset)

-- always available, by hash
local retval = Citizen.InvokeNative(0xD30765D153EF5C76, itemset, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsItemsetValid(itemset);

// by hash
const retval = Citizen.invokeNative('0xD30765D153EF5C76', itemset, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0xD30765D153EF5C76, itemset);
```

*Sources: alloc8or RDR3 NativeDB.*
