{"hash":"0x9C5BD8C562565CE6","ns":"LAW","name":"_0x9C5BD8C562565CE6","slug":"0x9C5BD8C562565CE6","official":false,"named":false,"luaName":"N_0x9c5bd8c562565ce6","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"crimeType","type":"Hash*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/LAW/0x9C5BD8C562565CE6","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/0x9C5BD8C562565CE6.md","snippets":{"lua":"local crimeType = N_0x9c5bd8c562565ce6(crimeType)","luaInvoke":"local crimeType = Citizen.InvokeNative(0x9C5BD8C562565CE6, Citizen.PointerValueIntInitialized(crimeType))","js":"const crimeType = N_0x9c5bd8c562565ce6(crimeType);","jsInvoke":"const crimeType = Citizen.invokeNative('0x9C5BD8C562565CE6', Citizen.pointerValueIntInitialized(crimeType));","csharp":"var crimeType = new OutputArgument();\nFunction.Call((Hash)0x9C5BD8C562565CE6, crimeType);\n// crimeType.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","This native has no known name, so the runtime exposes it only as `N_0x9c5bd8c562565ce6` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}