{"hash":"0xB527099D1E1EED49","ns":"LAW","name":"_0xB527099D1E1EED49","slug":"0xB527099D1E1EED49","official":false,"named":false,"luaName":"N_0xb527099d1e1eed49","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"},{"name":"p1","type":"int"},{"name":"crimeType","type":"Hash*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/LAW/0xB527099D1E1EED49","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/0xB527099D1E1EED49.md","snippets":{"lua":"local retval, crimeType = N_0xb527099d1e1eed49(player, p1, crimeType)","luaInvoke":"local retval, crimeType = Citizen.InvokeNative(0xB527099D1E1EED49, player, p1, Citizen.PointerValueIntInitialized(crimeType), Citizen.ReturnResultAnyway())","js":"const [retval, crimeType] = N_0xb527099d1e1eed49(player, p1, crimeType);","jsInvoke":"const [retval, crimeType] = Citizen.invokeNative('0xB527099D1E1EED49', player, p1, Citizen.pointerValueIntInitialized(crimeType), Citizen.returnResultAnyway());","csharp":"var crimeType = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0xB527099D1E1EED49, player, p1, crimeType);\n// crimeType.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","This native has no known name, so the runtime exposes it only as `N_0xb527099d1e1eed49` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}