{"hash":"0xE94B5E938619712E","ns":"LAW","name":"_0xE94B5E938619712E","slug":"0xE94B5E938619712E","official":false,"named":false,"luaName":"N_0xe94b5e938619712e","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Only used in R* SP Scripts, mostly used in train_fast_travel_core","descriptions":[{"source":"alloc8or","format":"text","body":"Seems to disable lawmen guarding behaviors (like during a region lockdown). Must be called every frame.\nOnly used in R* SP Scripts, mostly used in train_fast_travel_core"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/LAW/0xE94B5E938619712E","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/0xE94B5E938619712E.md","snippets":{"lua":"N_0xe94b5e938619712e()","luaInvoke":"Citizen.InvokeNative(0xE94B5E938619712E)","js":"N_0xe94b5e938619712e();","jsInvoke":"Citizen.invokeNative('0xE94B5E938619712E');","csharp":"Function.Call((Hash)0xE94B5E938619712E);","notes":["This native has no known name, so the runtime exposes it only as `N_0xe94b5e938619712e` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}