# LAW::CLEAR_BOUNTY

- **Hash:** `0xC76F252371150D9A`
- **Namespace:** LAW
- **Runtime name (Lua/JS):** `ClearBounty`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/LAW/CLEAR_BOUNTY

## Signature

```c
void CLEAR_BOUNTY(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Usage

### Lua

```lua
ClearBounty(player)

-- always available, by hash
Citizen.InvokeNative(0xC76F252371150D9A, player)
```

### JavaScript

```js
ClearBounty(player);

// by hash
Citizen.invokeNative('0xC76F252371150D9A', player);
```

### C#

```csharp
Function.Call((Hash)0xC76F252371150D9A, player);
```

*Sources: alloc8or RDR3 NativeDB.*
