{"hash":"0xC08E804C91F47C80","ns":"LAW","name":"NUM_CRIMES_SUPPRESSED","slug":"NUM_CRIMES_SUPPRESSED","official":true,"named":true,"luaName":"NumCrimesSuppressed","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"player","type":"Player"},{"name":"crimeType","type":"Hash"}],"summary":"Returns amount of suppressed crimes to be used later in the function MPINTRO_CRIME_MONITOR_MAINTAIN","descriptions":[{"source":"alloc8or","format":"text","body":"Returns amount of suppressed crimes to be used later in the function MPINTRO_CRIME_MONITOR_MAINTAIN"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LAW/NUM_CRIMES_SUPPRESSED","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/NUM_CRIMES_SUPPRESSED.md","snippets":{"lua":"local retval = NumCrimesSuppressed(player, crimeType)","luaInvoke":"local retval = Citizen.InvokeNative(0xC08E804C91F47C80, player, crimeType, Citizen.ResultAsInteger())","js":"const retval = NumCrimesSuppressed(player, crimeType);","jsInvoke":"const retval = Citizen.invokeNative('0xC08E804C91F47C80', player, crimeType, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xC08E804C91F47C80, player, crimeType);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}