{"hash":"0x10827B5A0AAC56A7","ns":"LAW","name":"_ADD_WITNESS_RESPONSE","slug":"_ADD_WITNESS_RESPONSE","official":false,"named":true,"luaName":"AddWitnessResponse","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"player","type":"Player"},{"name":"crimeType","type":"Hash"},{"name":"pedGroup","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/LAW/_ADD_WITNESS_RESPONSE","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/_ADD_WITNESS_RESPONSE.md","snippets":{"lua":"AddWitnessResponse(player, crimeType, pedGroup)","luaInvoke":"Citizen.InvokeNative(0x10827B5A0AAC56A7, player, crimeType, pedGroup)","js":"AddWitnessResponse(player, crimeType, pedGroup);","jsInvoke":"Citizen.invokeNative('0x10827B5A0AAC56A7', player, crimeType, pedGroup);","csharp":"Function.Call((Hash)0x10827B5A0AAC56A7, player, crimeType, pedGroup);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}