{"hash":"0x9945A3E2528A02E8","ns":"LAW","name":"_HAS_PLAYER_BEEN_FOUND_BY_LAW_ACTIVE_SEARCH","slug":"_HAS_PLAYER_BEEN_FOUND_BY_LAW_ACTIVE_SEARCH","official":false,"named":true,"luaName":"HasPlayerBeenFoundByLawActiveSearch","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"}],"summary":"Reported to return true when law active search finds the player for the first time.","descriptions":[{"source":"alloc8or","format":"text","body":"Reported to return true when law active search finds the player for the first time. Returns false when the player evades or dies.\nRequires _SET_LAW_REGION for law to become aware of crimes."},{"source":"vorp","format":"text","body":"returns true when law finds player after searching for player for the first time , false when player evades or dies.Note: must use SET_LAW_REGION for law to get aware of crimes."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LAW/_HAS_PLAYER_BEEN_FOUND_BY_LAW_ACTIVE_SEARCH","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/_HAS_PLAYER_BEEN_FOUND_BY_LAW_ACTIVE_SEARCH.md","snippets":{"lua":"local retval = HasPlayerBeenFoundByLawActiveSearch(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x9945A3E2528A02E8, player, Citizen.ReturnResultAnyway())","js":"const retval = HasPlayerBeenFoundByLawActiveSearch(player);","jsInvoke":"const retval = Citizen.invokeNative('0x9945A3E2528A02E8', player, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x9945A3E2528A02E8, player);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}