{"hash":"0xF46108C50A22B029","ns":"LAW","name":"_IS_PLAYER_SEARCHED","slug":"_IS_PLAYER_SEARCHED","official":false,"named":true,"luaName":"IsPlayerSearched","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"Returns whether the player is in the law search state.","descriptions":[{"source":"alloc8or","format":"text","body":"Returns whether the player is in the law search state."},{"source":"vorp","format":"text","body":"returns true if law is searching player"}],"examples":[],"aliases":["_IS_LAW_SEARCH_ACTIVE"],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LAW/_IS_PLAYER_SEARCHED","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/_IS_PLAYER_SEARCHED.md","snippets":{"lua":"local retval = IsPlayerSearched()","luaInvoke":"local retval = Citizen.InvokeNative(0xF46108C50A22B029, Citizen.ReturnResultAnyway())","js":"const retval = IsPlayerSearched();","jsInvoke":"const retval = Citizen.invokeNative('0xF46108C50A22B029', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xF46108C50A22B029);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}