{"hash":"0x55F37F5F3F2475E1","ns":"LAW","name":"_SET_BOUNTY_HUNTER_PURSUIT_CLEARED","slug":"_SET_BOUNTY_HUNTER_PURSUIT_CLEARED","official":false,"named":true,"luaName":"SetBountyHunterPursuitCleared","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Force clears local player's wanted level","descriptions":[{"source":"alloc8or","format":"text","body":"Force clears local player's wanted level"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LAW/_SET_BOUNTY_HUNTER_PURSUIT_CLEARED","markdownUrl":"https://natives.borderlinerp.com/natives/LAW/_SET_BOUNTY_HUNTER_PURSUIT_CLEARED.md","snippets":{"lua":"SetBountyHunterPursuitCleared()","luaInvoke":"Citizen.InvokeNative(0x55F37F5F3F2475E1)","js":"SetBountyHunterPursuitCleared();","jsInvoke":"Citizen.invokeNative('0x55F37F5F3F2475E1');","csharp":"Function.Call((Hash)0x55F37F5F3F2475E1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}