{"hash":"0x3C1A05F86AE6ACB5","ns":"LOCALIZATION","name":"LOCALIZATION_GET_SYSTEM_LANGUAGE","slug":"LOCALIZATION_GET_SYSTEM_LANGUAGE","official":true,"named":true,"luaName":"LocalizationGetSystemLanguage","game":"rdr3","apiset":"client","returnType":"int","params":[],"summary":"Same return values as GET_CURRENT_LANGUAGE","descriptions":[{"source":"alloc8or","format":"text","body":"Same return values as GET_CURRENT_LANGUAGE"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LOCALIZATION/LOCALIZATION_GET_SYSTEM_LANGUAGE","markdownUrl":"https://natives.borderlinerp.com/natives/LOCALIZATION/LOCALIZATION_GET_SYSTEM_LANGUAGE.md","snippets":{"lua":"local retval = LocalizationGetSystemLanguage()","luaInvoke":"local retval = Citizen.InvokeNative(0x3C1A05F86AE6ACB5, Citizen.ResultAsInteger())","js":"const retval = LocalizationGetSystemLanguage();","jsInvoke":"const retval = Citizen.invokeNative('0x3C1A05F86AE6ACB5', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x3C1A05F86AE6ACB5);","notes":[]}}