{"hash":"0x45D50415E4D885FF","ns":"LOCALIZATION","name":"_DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE","slug":"_DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE","official":false,"named":true,"luaName":"DoesCurrentLanguageSupportCondensedStyle","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"Returns true if the current language is american, french, german, italian, spanish, brazilian or mexican.","descriptions":[{"source":"alloc8or","format":"text","body":"Returns true if the current language is american, french, german, italian, spanish, brazilian or mexican.\n_DOES_*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/LOCALIZATION/_DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE","markdownUrl":"https://natives.borderlinerp.com/natives/LOCALIZATION/_DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE.md","snippets":{"lua":"local retval = DoesCurrentLanguageSupportCondensedStyle()","luaInvoke":"local retval = Citizen.InvokeNative(0x45D50415E4D885FF, Citizen.ReturnResultAnyway())","js":"const retval = DoesCurrentLanguageSupportCondensedStyle();","jsInvoke":"const retval = Citizen.invokeNative('0x45D50415E4D885FF', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x45D50415E4D885FF);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}