# MAP::RESET_MINIMAP_FOW

- **Hash:** `0xEB3CB3386C775D72`
- **Namespace:** MAP
- **Runtime name (Lua/JS):** `ResetMinimapFow`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MAP/RESET_MINIMAP_FOW

## Signature

```c
void RESET_MINIMAP_FOW(Hash hash);
```

## Parameters

- `hash` (`Hash`)

## Returns

`void`

## Usage

### Lua

```lua
ResetMinimapFow(hash)

-- always available, by hash
Citizen.InvokeNative(0xEB3CB3386C775D72, hash)
```

### JavaScript

```js
ResetMinimapFow(hash);

// by hash
Citizen.invokeNative('0xEB3CB3386C775D72', hash);
```

### C#

```csharp
Function.Call((Hash)0xEB3CB3386C775D72, hash);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.

## See also

- [MAP::_REVEAL_MINIMAP_FOW](https://natives.borderlinerp.com/natives/MAP/_REVEAL_MINIMAP_FOW.md)

*Sources: alloc8or RDR3 NativeDB.*
