# MAP::SET_GPS_MULTI_ROUTE_RENDER

- **Hash:** `0x4426D65E029A4DC0`
- **Namespace:** MAP
- **Runtime name (Lua/JS):** `SetGpsMultiRouteRender`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MAP/SET_GPS_MULTI_ROUTE_RENDER

## Signature

```c
void SET_GPS_MULTI_ROUTE_RENDER(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
SetGpsMultiRouteRender(toggle)

-- always available, by hash
Citizen.InvokeNative(0x4426D65E029A4DC0, toggle)
```

### JavaScript

```js
SetGpsMultiRouteRender(toggle);

// by hash
Citizen.invokeNative('0x4426D65E029A4DC0', toggle);
```

### C#

```csharp
Function.Call((Hash)0x4426D65E029A4DC0, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
