# MAP::SET_MINIMAP_HIDE_FOW

- **Hash:** `0x4B8F743A4A6D2FF8`
- **Namespace:** MAP
- **Runtime name (Lua/JS):** `SetMinimapHideFow`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MAP/SET_MINIMAP_HIDE_FOW

## Signature

```c
void SET_MINIMAP_HIDE_FOW(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Description

Reveals the entire minimap (FOW = Fog of War)

## Usage

### Lua

```lua
SetMinimapHideFow(toggle)

-- always available, by hash
Citizen.InvokeNative(0x4B8F743A4A6D2FF8, toggle)
```

### JavaScript

```js
SetMinimapHideFow(toggle);

// by hash
Citizen.invokeNative('0x4B8F743A4A6D2FF8', toggle);
```

### C#

```csharp
Function.Call((Hash)0x4B8F743A4A6D2FF8, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
