# MAP::SET_RADAR_ZOOM

- **Hash:** `0xCAF6489DA2C8DD9E`
- **Namespace:** MAP
- **Runtime name (Lua/JS):** `SetRadarZoom`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MAP/SET_RADAR_ZOOM

## Signature

```c
void SET_RADAR_ZOOM(int zoomLevel);
```

## Parameters

- `zoomLevel` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
SetRadarZoom(zoomLevel)

-- always available, by hash
Citizen.InvokeNative(0xCAF6489DA2C8DD9E, zoomLevel)
```

### JavaScript

```js
SetRadarZoom(zoomLevel);

// by hash
Citizen.invokeNative('0xCAF6489DA2C8DD9E', zoomLevel);
```

### C#

```csharp
Function.Call((Hash)0xCAF6489DA2C8DD9E, zoomLevel);
```

*Sources: alloc8or RDR3 NativeDB.*
