{"hash":"0x9C113883487FD53C","ns":"MAP","name":"_SET_RADAR_CONFIG_TYPE","slug":"_SET_RADAR_CONFIG_TYPE","official":false,"named":true,"luaName":"SetRadarConfigType","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"configHash","type":"Hash"},{"name":"p1","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"https://github.com/femga/rdr3_discoveries/blob/master/graphics/minimap/radar/radar_configs.lua\nconfigHash: -1943724816, 347777538, -117986897, -789269373, -547506804, -1986542417, 2080113112\np1: usually 898171178 or 0 in R* scripts (doesn't seems to have any effect)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MAP/_SET_RADAR_CONFIG_TYPE","markdownUrl":"https://natives.borderlinerp.com/natives/MAP/_SET_RADAR_CONFIG_TYPE.md","snippets":{"lua":"SetRadarConfigType(configHash, p1)","luaInvoke":"Citizen.InvokeNative(0x9C113883487FD53C, configHash, p1)","js":"SetRadarConfigType(configHash, p1);","jsInvoke":"Citizen.invokeNative('0x9C113883487FD53C', configHash, p1);","csharp":"Function.Call((Hash)0x9C113883487FD53C, configHash, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}